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Spaceships

Spaceships are the primary mode of transportation in the solar system. They come in all shapes and sizes, from small, fast racers to large, heavily armed warships. Each spaceship has its own unique capabilities and features, making them ideal for a variety of missions and tasks.

Ranges and Acceleration

RangeExample
ShortFrom a planet to one of its moons
MediumBetween the inner planets
LongBetween the inner and outer planets
ExtremeBetween the inner planets and the Kuiper Belt
AccelerationExample
Low0 - 0.3G
Average0.3 - 1G
High1 - 10G
Very High10G+

Personal Transport

A Personal Transport is a small craft used for short-range travel.

SILHOUETTE
2
SILHOUETTE
SPEED
3
SPEED
HANDLING
0
HANDLING
DEFENSE
0
DEFENSE
ARMOR
0
ARMOR
HT Threshold
4
HT THRESHOLD
HT Threshold
4
SS THRESHOLD

Control Skill: Piloting

Complement: 1 pilot

Passenger Capacity: 3 - 6

Consumables: 8 hours

Encumbrance Capacity: 10

Range//Acceleration: Short/Low

Weapons: None

Racer

The Racer is a small, fast craft used for racing and sport.

SILHOUETTE
3
SILHOUETTE
SPEED
5
SPEED
HANDLING
+3
HANDLING
DEFENSE
2
DEFENSE
ARMOR
0
ARMOR
HT Threshold
8
HT THRESHOLD
HT Threshold
8
SS THRESHOLD

Control Skill: Piloting

Complement: 1 pilot

Passenger Capacity: None

Consumables: 4 hours

Encumbrance Capacity: 4

Range//Acceleration: Short/Very High

Weapons: None

Patrol Ship

The Patrol Ship is a small, fast craft used for scouting and reconnaissance missions.

SILHOUETTE
3
SILHOUETTE
SPEED
4
SPEED
HANDLING
+1
HANDLING
DEFENSE
2
DEFENSE
ARMOR
1
ARMOR
HT Threshold
14
HT THRESHOLD
HT Threshold
10
SS THRESHOLD

Control Skill: Piloting

Complement: 1 pilot, 1 electronics/weapons officer

Passenger Capacity: None

Consumables: 2 days

Encumbrance Capacity: 8

Range//Acceleration: Short/Low

Weapons: Cannon (Fire Arc Forward; Gunnery; Damage 2; Critical 3; Range [Medium]; Breach 2).

Anti-ship missiles (Fire Arc Forward; Gunnery; Damage 6; Critical 3; Range [Extreme]; Breach 2, Guided 3, Limited Ammo 2; when attacking a target of silhouette 3 or smaller, increase difficulty by 1; may not be used against targets within short range).

Seeker missiles (Fire Arc Forward; Gunnery; Damage 4; Critical 3; Range [Long]; Guided 5, Limited Ammo 2; may not be used against targets within short range).

Shuttle

The Shuttle is a small, versatile craft used for short-range transport and landing.

SILHOUETTE
3
SILHOUETTE
SPEED
3
SPEED
HANDLING
-1
HANDLING
DEFENSE
0
DEFENSE
ARMOR
0
ARMOR
HT Threshold
12
HT THRESHOLD
HT Threshold
10
SS THRESHOLD

Control Skill: Piloting

Complement: 1 pilot, 1 copilot/navigator

Passenger Capacity: 8 (increase to 18 by reducing encumbrance capacity to 0).

Consumables: 1 day

Encumbrance Capacity: 80

Range//Acceleration: Short/Average

Weapons: None

Light Freighter

The Light Freighter is a medium-sized cargo ship used for transporting goods between planets.

SILHOUETTE
4
SILHOUETTE
SPEED
3
SPEED
HANDLING
0
HANDLING
DEFENSE
2
DEFENSE
ARMOR
2
ARMOR
HT Threshold
22
HT THRESHOLD
HT Threshold
20
SS THRESHOLD

Control Skill: Piloting

Complement: 1 pilot, 1 navigator/engineer

Passenger Capacity: 14

Consumables: 2 months

Encumbrance Capacity: 200

Range//Acceleration: Long/Average

Weapons: None

Torpedo Bomber

The Torpedo Bomber is a small, heavily armed craft used for bombing runs and anti-ship missions.

SILHOUETTE
4
SILHOUETTE
SPEED
3
SPEED
HANDLING
-2
HANDLING
DEFENSE
2
DEFENSE
ARMOR
2
ARMOR
HT Threshold
30
HT THRESHOLD
HT Threshold
20
SS THRESHOLD

Control Skill: Piloting

Complement: 1 pilot, 1 navigator/weapons officer, 2 gunners.

Passenger Capacity: None

Consumables: 6 days

Encumbrance Capacity: 20

Range//Acceleration: Medium/Very High

Weapons: 2 defensive turrets (Fire Arc All; Gunnery; Damage 2; Critical 3; Range [Medium]).

Twin bombardment rocket launch tube (Fire Arc Forward; Gunnery; Damage 6; Critical 3; Range [Medium]; Blast 4, Limited Ammo 8, Linked 1; when attacking a target of silhouette 4 or smaller, increase difficulty by 1).

Seeker torpedoes (Fire Arc Forward; Gunnery; Damage 6; Critical 3; Range [Strategic]; Breach 2, Guided 2, Limited Ammo 2; when attacking a target of silhouette 4 or smaller, increase difficulty by 1; may not be used against targets within short range).

Scout Ship

The Scout Ship is a small, fast craft used for long-range reconnaissance and exploration.

SILHOUETTE
5
SILHOUETTE
SPEED
3
SPEED
HANDLING
0
HANDLING
DEFENSE
2
DEFENSE
ARMOR
1
ARMOR
HT Threshold
34
HT THRESHOLD
HT Threshold
20
SS THRESHOLD

Control Skill: Piloting

Complement: 1 pilot, 1 copilot/navigator, 1 engineer, 1 sensor operator

Passenger Capacity: 7

Consumables: 1 year

Encumbrance Capacity: 100

Range//Acceleration: Extreme/Average

Weapons: 1 dorsal and 1 ventral heavy defense turret (Fire Arc All; Gunnery; Damage 2; Critical 3; Range [Long]; Accurate 1, Breach 2).

Corvette

The Corvette is a small, fast warship used for escort and long range patrol missions.

SILHOUETTE
5
SILHOUETTE
SPEED
4
SPEED
HANDLING
+1
HANDLING
DEFENSE
2
DEFENSE
ARMOR
2
ARMOR
HT Threshold
35
HT THRESHOLD
HT Threshold
20
SS THRESHOLD

Control Skill: Operating

Complement: 6

Passenger Capacity: 10

Consumables: 6 weeks

Encumbrance Capacity: 100

Range//Acceleration: Low/High

Weapons: 1 dorsal dual heavy cannon turret (Fire Arc All; Damage 4; Critical 3; Range [Long]; Breach 2, Linked 1).

Paired anti-ship missile tubes (Fire Arc Forward; Gunnery; Damage 6; Critical 3; Range [Extreme]; Breach 2, Guided 3, when attacking a target of silhouette 3 or smaller, increase difficulty by 1; may not be used against targets within short range).

1 port and 1 starboard autocannon (Fire Arc Port or Starboard; Gunnery; Damage 2; Critical 4; Range [Medium]; Auto-fire).

Cargo Hauler

The Cargo Hauler is a small freighter designed to transport cargo between colonies.

SILHOUETTE
5
SILHOUETTE
SPEED
2
SPEED
HANDLING
-2
HANDLING
DEFENSE
2
DEFENSE
ARMOR
1
ARMOR
HT Threshold
40
HT THRESHOLD
HT Threshold
20
SS THRESHOLD

Control Skill: Operating

Complement: 1 pilot, 1 captain, 1 engineer, 1 navigator, 1 cargo master

Passenger Capacity: 20 (increase to 200 if encumbrance is reduced to 100)

Consumables: 3 months

Encumbrance Capacity: 700, plus 1 shuttle

Range//Acceleration: Long/Low

Weapons: 1 dorsal and 1 ventral defensive turret (Fire Arc All; Gunnery; Damage 2; Critical 3; Range [Medium]).

Cruiser

The Cruiser is a large, heavily armed warship used for fleet engagements and planetary bombardment.

SILHOUETTE
6
SILHOUETTE
SPEED
4
SPEED
HANDLING
-2
HANDLING
DEFENSE
2
DEFENSE
ARMOR
5
ARMOR
HT Threshold
60
HT THRESHOLD
HT Threshold
40
SS THRESHOLD

Control Skill: Operating

Complement: 60 officers and crew

Passenger Capacity: 70

Consumables: 5 months

Encumbrance Capacity: 200 plus 3 shuttles

Range//Acceleration: Extreme/High

Weapons: Spinal capital-grade assault cannon (Fire Arc Forward; Gunnery; Damage 11; Critical 4; Range [Extreme]; Auto-fire, Slow-Firing 1, Vicious 2; when attacking a target of silhouette 4 or smaller, increase difficulty by 1).

2 port and 2 starboard capital-grade heavy turrets (Fire Arc Forward and Port, or Fire Arc Forward and Starboard; Gunnery; Damage 7; Critical 3; Range [Long]; Breach 2; when attacking a target of silhouette 4 or smaller, increase difficulty by 1).

1 dorsal and 1 ventral antifighter turrets (Fire Arc All; Gunnery; Damage 3; Critical 3; Range [Medium]; Accurate 1, Breach 1, when attacking a target of silhouette 4 or smaller, reduce difficulty by 1).