Appearance
Scientist
Description
A Scientist plays a pivotal role, characterized by their expertise and curiosity in various scientific disciplines. This individual is typically specialized in fields relevant to space exploration, such as astrophysics, astrobiology, or planetary science, and brings a wealth of knowledge critical to the mission’s objectives. Critical thinking and problem-solving skills are essential, as the Scientist must adapt their methods to the unique conditions of space. Their role often involves collaborating with other crew members, providing scientific guidance to support decision-making, and contributing to the overall mission strategy.
A Scientist counts the following skills as career skills: Astrodynamics, Computers, Discipline, Knowledge (Science), Mechanics, Medicine, Perception, and Vigilance. Before spending experience during character creation, a Scientist may choose four of their career skills and gain one rank in each of them.
Starting Gear
A Scientist starts with the following gear:
- Neural Baton or Light Pistol
- Flight Suit
- Linkpad
- 2+1d4 Fab Units
Useful Talents
Here are a few suggestions for talents that may be especially appropriate for “typical” Scientist characters:
- Tier 1: Knack for it
- Tier 1: Proper Upbringing
- Tier 1: Well Organized
- Tier 2: Heightened Awareness
- Tier 3: Tag and Release