Appearance
Convict
Description
A Convict is a criminal who has been sentenced to serve time in a penal colony. They are skilled at surviving in harsh environments and need to rely on their wits and cunning to stay alive. Convicts are often found working in mines, factories, or other dangerous environments, where they are forced to perform hard labor under the watchful eye of armed guards. A Convict may have been wrongly accused of a crime, or they may have committed a serious offense that led to their imprisonment.
A Convict counts the following skills as career skills: Athletics, Brawl, Coercion, Resilience, Skulduggery, Stealth, Streetwise, and Survival. Before spending experience during character creation, a Convict may choose four of their career skills and gain one rank in each of them.
Starting Gear
A Convict starts with the following gear:
- Titan Knuckles or Light Pistol
- Flightsuit
- Linkpad
- 1d6 Fab Units
Useful Talents
Here are a few suggestions for talents that may be especially appropriate for “typical” Convict characters:
- Tier 1: Hamstring Shot
- Tier 1: Knockout Punch
- Tier 1: Life on the Streets
- Tier 2: Distraction!
- Tier 3: Takedown